YSM Gaming Headphones Double Plug Gaming Noise Reduction Headset 3.5Mm Stereo USB LED Headphone Earphone with Noise Reduction Microphone,Red
YSM Gaming Headphones Double Plug Gaming Noise Reduction Headset 3.5Mm Stereo USB LED Headphone Earphone with Noise Reduction Microphone,Red: Video Games. Perfect Sound : 50mm driver, bring you vivid sound field, sound clarity, sound shock feeling, capable of various games . Comfortable to wear : This gaming headphone uses super soft Over-ear pads, which is more comfortable for long time wear, and it is a great headphone for game player . Durable and Noise Reduction Microphone: The long flexible gaming mic is high sensitive and durable. Multifunctional in-line Remote Control for sound and Mic . Superior Compatibility : Fits for most of device with 3.5mm headphone/microphone port. It is suitable for computer, laptop. For PS4, mobile phone, mp3, mp4, the 2 to 1 splitter line is need . Cool and unique LED lights: The earmuffs are designed with dazzling LED lights . Specifications:.Speaker diameter: 50mm.Impedance: 20ohm±15%.Sensitivity: 117dB±3dB.Frequency: 20-20000Hz.Mic dimension: 6.0 * 2.7mm.Mic sensitivity: -36dB +/- 1dB.Mic impedance: 2.2kohm.Directivity: Omni-directional.LED working voltage: DC5V +/- 5%.Working current: Below 100mA.Headset interface: USB (plug the USB connector, LED light is on, unplug for off) + 3.5mm stereo audio and mic plug.Cable length: Approx. 2.2m / 7.22ft.Headphone size: Approx. 22 * 9 * 20cm / 8.66* 3.54 * 7.87in.Headphone weight: 380g / 13.4oz.Package size: 23.2 * 10.3 * 21cm / 9.13 * 4.06 * 8.27in.Package weight: 519g / 1.14Lbs.Package content:.1 * Gaming Headset.1 * Multilanguage User Manual.PS4 Setting:.1. Before apply the headset on your PS4, please test it with your cellphone to ensure it function well..2. Insert the headset own 3.5mm jack plug into the Gamepad, then long press the PS button or enter the system Settings..3. There is a peripheral machines, choose "Adjust Sound and Devices", "output to the headphones", then change it to "all audio ". . . .